![]() Having a non-standard mouse-click as select, it’s just always been that way. So not even unconventional in 3D space, unconventional in software space. ![]() Previously, for example, Blender, up until 2.80, has had right-click as select. In this episode we talk about how he got started, his first successes, and how he makes his money (it’s not ad revenue).B&a: As a major Blender user, what are your thoughts on the 2.80 release?Īndrew Price: The biggest thing that I think will make 2.80 have a splash is that for the first time ever it’s going to be accessible to the wider 3D community, because it’s finally got a much more standard user interface and hotkey system. art and its potential impact on the 3D/VFX industry.ĭillon Gu (aka Dillon Goo) is a youtuber well known for his fan animations created with Blender. ![]() We also dive into the fascinating topic of A.I. In this episode, we talk to Daniel Bystedt, Senior Concept Artist at Goodbye Kansas, who shares his experience of using Blender in a professional visual effects studio. We discuss the rising costs of game creation and tips for an artist looking to get into concept art. In this podcast, we talk to Richard Anderson better known as Flap Traps online, a Digital Artist that worked on projects like Captain Marvel, Batman Arkham Knight, and Guardians of the Galaxy. He covers a wide range of topics including recommended gear for photo scanning and dispels common myths and misconceptions surrounding the photo scanning process. In this podcast, we have Mason Menzies, the Photo Scanning Manager at Poliigon, sharing his expertise on photogrammetry.
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